Manuel Hitz


2018 – now


Lausanne, Switzerland

Software engineer

  1. Implementation of the UI of an autonomous vehicles fleet management and operations system.

    JavaScript, CSS, HTML, React, Redux, Semantic UI, Node, mapbox
2014 – 2017


Zürich, Switzerland

Software engineer

  1. Design and implementation of a new REST API.

    Redesign of as a fully responsive website.

    JavaScript, CSS, HTML, Backbone.js, MongoDB, JSF, Ad tech

krick cyclomessagerie

Genève, Switzerland

Bike messenger



Genève, Switzerland

Software engineer

  1. Front-end development of a responsive online ticketshop.

    JavaScript, CSS, HTML, Sass
  2. Development of a mobile ticketshop, a web app for iOS and Android.

    JavaScript, Sencha Touch 2, Sass
2004 – 2011

ELCA Informatique

Genève, Switzerland

Software engineer

  1. 2007 – 2011

    Development of ELCA’s SecuTix 2 ticketing solution, used among others by the Opéra National de Paris, the Compagnie des Alpes and the Consortium Stade de France.

    Involved in the GUI design, architecture and development of the web front-end.

    Management of 4 developers.

    HTML, CSS, JavaScript, Ext2.x, JSP
  2. 2006 – 2007

    Development of ELCA’s SecuTix ticketing solution, used by several national and international event providers, fairs and music festivals.

    Involved in the design and implementation of an easily customizable online ticket shop.

    HTML, PHP, CSS, JavaScript
  3. 2004 – 2006

    Development of ELCA’s Cont'n'Shop 5 Content Management System.

    Various small tasks, participation in offer drafting, maintenance of several websites.

    HTML, PHP, CSS, JavaScript, Java, JSP, XSL-FO


1999 – 2004

Swiss Federal Institute of Technology (EPFL)

Lausanne, Switzerland

Master degree in Computer Science

GPA: 5.4/6.0

2001 – 2002

Carnegie Mellon University

Pittsburgh, USA

Exchange student at the School of Computer Science

GPA: 3.7/4.0

Academical projects

2003 – 2004

Autonomous car driving in a virtual city

EPFL, Lausanne

Development of a Virtual Reality environment for learning to drive a car through a city with traffic signals and pedestrians.

C++, OpenGL, Python, 3D Studio Max


Building Virtual Worlds

ETC & Carnegie Mellon University, USA

Teams of 4 persons accomplish 5 interdisciplinary projects to explore the possibilities and push the limits of Virtual Reality by creating immersive 3 dimensional worlds.

Java, Python, 3D Studio Max


French, English, German
BMX, mountain biking, design, infographics, LEGO, Apple